search resultsc++ - Weird texture coordinates (VBO, OpenGL) - Stack Overflow
I am trying to create a simple "terrain", currently it's just flat. I'm
using OpenGL and C++, as well as VBO's. However no matter how much I
tamper with it and try to ...
stackoverflow.com/.../weird-texture-​coordinates-vbo-opengl - Cached
c++ - OpenGL Y texture coordinates behaving oddly - Stack ...
Weird texture coordinates (VBO, OpenGL) 0. 2D texture or cube mapping. 1.
Sphere texture mapping (opengl and c++) 0. Texture not showing up with
SOIL and OpenGL 3.2. 0.
stackoverflow.com/...y-texture-​coordinates-behaving-oddly - Cached
[C++] weird errors in c++ project - General Programming ...
weird errors in c++ project ... STATIC_DRAW); // Generate a third VBO and
store the texture coordinates in ... vertex, normal and texture-coordinate
arrays ...
www.gamedev.net/topic/622413-weird-​errors-in-c-project - Cached
[FIXED] weird textures (lightmap data being loaded into the ...
The texture coordinates ... There's either an intermittent bug with the
world loading/VBO code, or possibly the lightmap texture ... As regards
the texture weird ...
red.planetarena.org/forum/​showthread.php?tid=655 - Cached
Multi Textures VBO shaders - OpenGL - The Industry Standard ...
Multi Textures VBO shaders Hi, I'm ... It's look like the second texture
is acting weird ... For this you would need to provide different u,v
texture coordinates per ...
www.opengl.org/.../176842-Multi-​Textures-VBO-shaders - Cached
Vertex Buffer Objects, what on earth am I doing wrong ...
I also tried to get VBO's to work with ... (except for me checking if it
requires texture coordinates, ... Xcode is weird o: // Initalizing the VBO
...
www.gamedev.net/topic/619406-vertex-​buffer-objects-what... - Cached
OpenGL + Allegro - Lag - Trouble with VBO [Archive] - OpenGL ...
So I need to use a VBO, for all Sprites? ... Just be careful about the
texture coordinates to select each texture. ... without the whole atlas or
getting weird results:
www.opengl.org/discussion_boards/​archive/index.php/t... - Cached
opengl IRC logs [March 6 - 2013] - echelog
...
http://stackoverflow.com/questions/15251702/weird-texture-coordinates-vbo-opengl.
Someone noted me that glEnable/DisableClientState was deprecated, ...
echelog.com/logs/browse/opengl/​1362524400 - Cached
Strange texture behavior - comp.graphics.api.opengl
... when texture coordinates' reaches 0.0 or 1.0 on the U axis, ... VBO
access -- (GL_DYNAMIC_DRAW_ARB ... I have seen some weird behavior with
The Elder Scrolls V: ...
compgroups.net/comp.graphics.api.opengl/​strange-texture... - Cached
Use of VBO's with frame animation MD2's/MD3's (etc) = benefits?
Would the use the use of VBO's really benefit rendering frame ... Weird.
Frogblast. ... I think the solution is to 'reverse engineer' the texture
coordinates, ...
www.idevgames.com/forums/thread-​3785.html - Cached
No comments:
Post a Comment